A curious and creative character awakens. Developed inside a computer it yearns to learn. You meet it in our performance. It wants to learn about you and starts a conversation. It tries to express itself by playing with a musician. And it leaves that space to explore the world by itself.
This is also a prototype for a theatrical staging in digital space. As an audience member, imagine yourself being one of the participants in this Zoom-like meeting. You enter the space with your webcam using the same custom built Augmented Reality filter which you see on all the faces in the video.
MLure.art is a new central blog covering artistic research projects related to Machine Learning (= Artificial Intelligence) in theatre and music. Most of the projects are initiated by Sofilab founder Mathis Nitschke.
The sound impression for the musician in the orchestra is clearly different from the sound impression of the audience. Not only the instruments, but the entire body of sound is designed to resonate with the concert hall and enter into a symbiotic connection with the room. As a listener in the hall, one hears the result of this complex connection.
Is it possible to let a listener hear the sound of the musician within the orchestra through media? Report on a 360° Virtual Reality research project with the Munich Symphony Orchestra